top of page
  • LinkedIn
  • GitHub
  • Twitter
  • Instagram

Director

Hindsight

A 3D third-person-person action-adventure game where players play as a visually- impaired warrior who uses echolocation to navigate his environment and fighthis enemies with martial arts

​

USC Games department-backed Advanced Games Project

Gameplay Design Intern

Saleblazers

Build a shop and survive a perilous open world with up to 16 friends in the ultimate multiplayer shopkeeping survival experience.

Lead Producer & Designer

Skylost

Exploratory crafting game where players travel across beautiful sky islands in search of a loved one lost on an expedition.

Game Designer, System Designer, & Producer

Safe Havens

A coopetitive Eurogame set in a zombie apocalypse where 2 to 4 players must build and maintain their safe havens while fending off the undead. 

Technical Designer

Mat-Tug-Matics

A tug of war game where two players will solve math problems to drag their opponent into the endless pothole in the middle of the street!

Producer

Melon

A role-playing puzzle adventure game about piecing together memories of a dog with its owner  to unlock a secret letter.

Creative Director, Game Designer, & Engineer

Wishes In The Sky

A game about writing wishful messages on sky lanterns, releasing them off to the sky, and sharing them with your loved ones.

Game Designer

Ghostie: The Game

​A top-down action online multiplayer game where players will compete in fast-paced 3v3 competitive combat.

Technical Designer

Body of Mine

An interactive VR exploration of gender dysphoria, trans identity, and our relationship with our bodies.

bottom of page